x128 Instructions
02/10/2024
Menus:
F1 Help F2 NMI F3 Hardware options F4 Control options F5 Load snapshot F6 Save options F7 Load tape F8 Tape options F9 Save screenshot F10 Quit F11 Sound options F12 Disk select
Alt-F1 POKEs/Trainers Alt-F2 Alternate NMI Alt-F7 Tape browser Alt-F8 Pause/Unpause tape
File Formats INI/command line DOS Windows
Joystick and Other Controls
To select a sub-menu, you may press 1-2 or press < or > to move left and right.
Some pages will be different, depending on which machine you are emulating.
Joystick controls are mapped to the cursor keys, with TAB as fire. (This also affects the output of "real" joystick 1. "Real" joystick 2 is always Sinclair 1).
It is possible to change which keys are mapped to the joystick in the INI file.
Move to a joystick with the cursor keys and press Return to select it. If you press Escape (or leave via page 2, it will not selected).
Pressing left or right will switch "Caps" mode on or off. If it is off, and Cursor keys are selected, then 5, 6, 7, 8, and 0 will be output instead of their Caps-shifted versions.
The Kempston joystick is usually on all the time (IN 31 will return 0 for the bottom 5 bits, so it will always be detected). But you may not want that, so you can choose Kempston and use left or right to switch it Off completely, then move to the joystick that you really want.
Mouse emulation is currently rather bad and it needs quite an overhaul... But you can choose from Kempston, Kempston 2, AMX, AY, Amiga, Atari.
The only light pen is the Doodler and (for now) you should not resize the window!
There aren't actually any light guns yet.
This is what you'll have to use in C64 mode...
Yes, it's brown
I will do something about this, at some point...
(C) Jane McKay, 2024.