The Games What I Have Worked On.
28/06/2013.
A brief history of my brief time in the brief games industry. Brief.
The Games.
2013.
Still more ZXEC and C64 emulator packs and standalone games for iPod/iPhone/iPad for Elite.
2011-2012.
Innumerable ZXEC and C64 emulator packs and standalone games for iPod/iPhone/iPad for Elite.
2010.
Unreleased application, to be disclosed later (it was the C64 iPod/iPhone/iPad universal binary).
ZX Elite Collection Volume 1 - 6 (iPod/iPhone application).
2009/2010.
Murfy Maths (Flash/Actionscript 3 game - English and Chinese versions!)
2008/9.
Real Madrid: The Game (DS - finished but unreleased, arghh!).
2007.
Sea Monsters (DS). (Programmed during the last month of development and bug testing).
2005.
Pacman Gamekey - Jr. Pacman (Jakk's TV Games Hardware).
Capcom Gamekey - Gunsmoke (Jakk's TV Games Hardware).
2004/2005.
Tecmo Bowl Collection - Tecmo Bowl (Jakk's TV Games Hardware).
2004.
SAS Sabre Team (PC / PS2). (Minor programming role at the prototype stage).
Disney Collection (Jakk's TV Games Hardware). (Finished off a couple of the games).
Ms Pacman Collection - Galaga & Xevious (Jakk's TV Games Hardware).
2003/2004.
Megaman Anniversary Collection (PS2 / NGC).
2002/2003.
All Star Baseball 2004 (GBA).
2001/2002.
The Ripping Friends (GBA).
2001.
Apprentice / Dungeons (GBA raycasting prototypes, ultimately not signed up).
2000/2001.
The Simpsons: Night In The Treehouse Of Horror (GBC).
Rugrats In Paris (GBC). (Compression/Decompression routine and tools - did not receive a credit!).
1998/1999.
Game.Com Emulator/Debugger.
Bye,
James McKay
(Please remove the CORNEDBEEF to reply).
(C) James McKay, 2013.