The Games What I Have Worked On.
28/06/2013.


A brief history of my brief time in the brief games industry. Brief.


The Games.

2013.

Still more ZXEC and C64 emulator packs and standalone games for iPod/iPhone/iPad for Elite.

2011-2012.

Innumerable ZXEC and C64 emulator packs and standalone games for iPod/iPhone/iPad for Elite.

2010.

Unreleased application, to be disclosed later (it was the C64 iPod/iPhone/iPad universal binary).

ZX Elite Collection Volume 1 - 6 (iPod/iPhone application).

2009/2010.

Murfy Maths (Flash/Actionscript 3 game - English and Chinese versions!)

2008/9.

Real Madrid: The Game (DS - finished but unreleased, arghh!).

2007.

Arctic Tale (GBA).

Arctic Tale (DS).

Sea Monsters (DS). (Programmed during the last month of development and bug testing).

2005.

Pacman Gamekey - Jr. Pacman (Jakk's TV Games Hardware).

Capcom Gamekey - Gunsmoke (Jakk's TV Games Hardware).

2004/2005.

Tecmo Bowl Collection - Tecmo Bowl (Jakk's TV Games Hardware).

2004.

SAS Sabre Team (PC / PS2).  (Minor programming role at the prototype stage).

Disney Collection (Jakk's TV Games Hardware).  (Finished off a couple of the games).

Ms Pacman Collection - Galaga & Xevious (Jakk's TV Games Hardware).

2003/2004.

Megaman Anniversary Collection (PS2 / NGC).

2002/2003.

All Star Baseball 2004 (GBA).

2001/2002.

The Ripping Friends (GBA).

2001.

Apprentice / Dungeons (GBA raycasting prototypes, ultimately not signed up).

2000/2001.

The Simpsons: Night In The Treehouse Of Horror (GBC).

Rugrats In Paris (GBC). (Compression/Decompression routine and tools - did not receive a credit!).

1998/1999.

Game.Com Emulator/Debugger.


Bye,
James McKay

(Please remove the CORNEDBEEF to reply).

(C) James McKay, 2013.